For Splash Music Festival on Steam, we wanted to create a cyberpunk look that avoided the dystopic elements frequently associated with that genre. To that end, I developed all the UI and 2D elements in the game (and some 3D, shown in the next entry). I had a lot of fun creating the various accents and visual flourishes that made the interfaces look unique. In the end, I felt that the entire game looked simply stunning and we were all very proud of what we had accomplished.