Unreal Music Festival - UI

UI elements and 2D signage shown throughout this level created by me. One thing we were very proud of was the strong art direction and cohesive look.

Loadout interface

Loadout interface

Character Customisation

Character Customisation

Pack progression

Pack progression

Reticles designs for different weapons

Reticles designs for different weapons

What's New modal

What's New modal

Music Selection

Music Selection

Battlepass

Battlepass

Achievements

Achievements

A view of the in-game beatmaker. It would allow players to create their own sounds as well.

A view of the in-game beatmaker. It would allow players to create their own sounds as well.

DJ queue

DJ queue

Rewards

Rewards

Unreal Music Festival - UI

For Splash Music Festival on Steam, we wanted to create a cyberpunk look that avoided the dystopic elements frequently associated with that genre. To that end, I developed all the UI and 2D elements in the game (and some 3D, shown in the next entry). I had a lot of fun creating the various accents and visual flourishes that made the interfaces look unique. In the end, I felt that the entire game looked simply stunning and we were all very proud of what we had accomplished.

More artwork