Splash Roblox - General UI/UX
The general interface for the game. Splash on Roblox has a markedly different look and feel to many other games on the platform, having a neon-drenched aesthetic.

The general interface for the game. Splash on Roblox has a markedly different look and feel to many other games on the platform, having a neon-drenched aesthetic.

The beatmaker is perhaps the most important interface in the game, as it enables players to perform as DJs to Splash packs, and that allows them to earn XP. XP is essential for levelling up and completing a battlepass.

Example of Skate in survival/infected mode. All UI elements have been designed by me.

Daily login rewards.

Daily login rewards.

A design for the beatmaker.

A design for the beatmaker.

Splash records (choosing a DJ pack).

Splash records (choosing a DJ pack).

This screen is part of the Discovery interface, which helps direct players to different locations or modes within the game.

This screen is part of the Discovery interface, which helps direct players to different locations or modes within the game.

Hourly player rewards.

Hourly player rewards.

Splash Roblox - General UI/UX

In my role as senior designer for Splash, I've created a wide range of UI assets and interfaces for Splash on Roblox, the most popular skate game on the platform at time of writing. Shown here are examples of the beatmaker and skate interfaces, the two core game modes for this Roblox game. Players can DJ to packs created by the talented Splash music team, or skateboard in different maps. Pursuing either the DJ or skate careers will net the player XP.

Developing interfaces begins first with understanding the problem, creating sketches, designing hi-fis and components, and then finally implementing interfaces in Roblox Studio. At this point, the design is ready for developers to add a programming layer. I like to take control of frontend implementation as much as possible, which gives me more control over the final product and also allows developers to focus on tech.

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